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Fire in the Void
Project type
VR, Project Management, Game Design
Date
May 2025 - Jun 2025
Fire in the Void is a project created by collaborating with a small group of students. We were tasked with creating an fully functional and engaging prototype using the VR space. The project that we created is a space flight sim, whereby the player is tasked with extinguishing procedurally generated fires on space stations.
My main roles in this project were Production and Project management, Game Design, all documentation, Level Design, and UI/UX design.






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